[Afgesloten] PIPELINE TECHNICAL DIRECTOR
Within the assigned project(s)/DCC you will be responsible for making sure the artists can work efficiently without technical hurdles. Taking artists feedback and requests into account and integrating new features in a way that fits within our pipeline philosophy.
As a TD you will be developing on the core of our pipeline tools, as well as show specific integrations. From asset management on Shotgrid / Kitsu, to designing, writing, testing, documenting and releasing new features.
You'll be working closely with the rest of the pipeline team, sharing knowledge and discussions on best practices. Making sure your code is written in line with that of the rest of the team and ensuring it is scalable and future proof.
Must have skills:
- Python knowledge and experience
- Have a solid understanding of animation/vfx pipelines
- Have good communication skills
- Being able to work in a team (git, codestyle, modularity)
Stack: Python, Git, Shotgrid, Nuke, Adobe CC, Deadline, Blender, Maya
Minor: QT, C++ , Docker
Other requirements:
- preferably based in the Netherlands or Belgium, but international remote work is possible.